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Reload this Page removing sound from model/function
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philadelphia killing mach is Offline
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Join Date: May 2004
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Default 01-15-2005, 07:28 AM

Quote:
Originally Posted by pfaust60
make your own ubersound,

tut:[url:caaff]http://users.1st.net/kimberly/Tutorial/soundforblowup.htm[/url:caaff]

also when there is maps names in the end of each line, delete the map names,

and put your map name for example: "yourmapname dm moh obj train"

EDIT:im goin to a movie right now
original line in ubersound:
[code:caaff]//Generic Wooden Door
aliascache door_wood_locked_clue sound/mechanics/DoorWoodLocked_01.wav soundparms 1.2 0.2 0.8 0.2 160 1600 item loaded maps "m1 m2 m3l2 m3l3 m4 m5 m6 dm moh obj train"[/code:caaff]

now i add my mapname like this ?:
[code:caaff]//Generic Wooden Door
aliascache door_wood_locked_clue sound/mechanics/WHATEVER_MOHAA_SOUND.wav soundparms 1.2 0.2 0.8 0.2 160 1600 item loaded maps "m1 m2 m3l2 m3l3 m4 m5 m6 dm moh dm MYMAPNAME obj train"[/code:caaff]

THAT WORKED
  
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