Alliedassault           
FAQ Calendar Search Today's Posts Mark Forums Read
Go Back   Alliedassault > FPS Gaming General Discussion > MoH Maps, Mods & Skins
Reload this Page MOH proggie for models?
MoH Maps, Mods & Skins Discuss custom maps, skins and mods here.

Reply
 
Thread Tools Display Modes
MOH proggie for models?
Old
  (#1)
Bazooka_Joe is Offline
Senior Member
 
Posts: 12,585
Join Date: Jan 2002
Location: Staten Island, NY, USA
 Send a message via ICQ to Bazooka_Joe Send a message via AIM to Bazooka_Joe Send a message via MSN to Bazooka_Joe Send a message via Yahoo to Bazooka_Joe  
Default MOH proggie for models? - 09-04-2002, 10:42 AM

I'm almost positive you cannot edit models from MOH with the SDK, so I was wondering what program can, and incoporate them back into the game? I see TC teams making new weapon models, and I would like to do the same. I know how, just not the specific tool. 3D Studio Max? Bryce 3D? Which? Tnx! cool:
  
Reply With Quote
Old
  (#2)
traczyk is Offline
Junior Member
 
Posts: 29
Join Date: Aug 2002
   
Default 09-05-2002, 11:50 AM

Hi. I think so only EA have import/export tools. You know, mod groups makes various models (weapons etc.) for future, I have many models helmets, berets, equipments for future too, but anybody knows how put it in game, or get models from game for modifications. Every waits for fully SDK. (For modeling you can use programm what you want). Maybe some unknown genius is working on this lack tools. Who knows...
  
Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
vBulletin Skin developed by: vBStyles.com
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.