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Reload this Page Creating Skins that work without having to use 'Force Models
MoH Maps, Mods & Skins Discuss custom maps, skins and mods here.

 
 
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Crizz is Offline
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Posts: 52
Join Date: Sep 2002
Location: Vienna, Austria
   
Default 09-28-2002, 06:53 AM

The skins should also feature textures in .dds format for uncompressed texture modus!

There is a plug in from Nvidia to convert .tga to .dds in PSP7 or Photoshop.
Then you can see your custom skins in compressed mode too.

Maybe thats also a prob?
  
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