[quote=pest][quote="Sgt Stryker":e7f45]
Quote:
Originally Posted by pest
Quote:
Originally Posted by "Old Reliable":e7f45
urban conflict is gay
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considering the source......
pot...kettle....black
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he's right though,
WWII was a great struggle between forces that knew WTF they were doing,
todays urban conflicts = highly trained US troops vs disorganized can't shoot for shit Somali or raghead street gangs oOo:
no fun in shooting grabasstic disorganized ragheads[/quote:e7f45]
Settle down, this is all opinion.
Who cares what conflict, or the sides, its a game and you make them even. New weapons would be cool, new settings, jeez, at least the pacific fight, but enough with gray, rainy/snowy europe with thunder in the background and shot up french cities.
I like the history of wwii as much as the next guy, but i like my games fresh and new.[/quote:e7f45]
agree there, but the problem is more of a physical one than just lack of designer imagination.
Look at BF-1942, nice open maps, but the graphics are lame by today's standards. Just about the only way to give a small map "natural" boundries is to put it in that same "box" section of city/village like Remagen or Stalingrad.
personally I prefer a WWII era "box" than a modern one, I am just about getting ready to explode if I walk into a room and CNN or Fox News is on, the last thing I need to see is more fucking Iraqis when I play games!!!