MoH Maps, Mods & Skins Discuss custom maps, skins and mods here. |
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Captain
Posts: 5,824
Join Date: Mar 2002
Location: Robertplantsville
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05-23-2005, 07:46 PM
I should go back to mapping AA just to show you posers how true men do it.
Titlest 4 Lyfe
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Command Sergeant Major
Posts: 1,932
Join Date: Jan 2005
Location: Nashville
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05-23-2005, 08:16 PM
[quote="Jin-Roh":263d0]put ned in it somewhere ? eek: biggrin:[/quote:263d0]
if I had PS then I would.
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Colonel
Posts: 8,441
Join Date: Dec 2003
Location: Goatse
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05-24-2005, 09:28 AM
[quote="Jin-Roh":33125]put ned in it somewhere ? eek: biggrin:[/quote:33125]
nedbot... hehe
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Command Sergeant Major
Posts: 1,932
Join Date: Jan 2005
Location: Nashville
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05-26-2005, 02:25 AM
why did this get moved to moh:aa when its for cs:s?
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2nd Lieutenant
Posts: 3,358
Join Date: Jul 2003
Location: Good ol' England!
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05-26-2005, 04:02 AM
its looking very good, good luck with the competition.
A couple of things that stood out for me:
The stones on the floor - they blur the further away from the camera they are. They are really sharp near the camera but a bit futher out they lose their quality and turn into a blur.
The shadows on the ground look like blobs, try to sharpen these abit if you can -realistically they should form a simular shape to the object the shadow is projected off.
I'm also not sure about the white reflection of light on the upper floor of the first picture. In the second picture the sky looks really dull, so the relection wouldnt really be that bright, maybe make the reflection a bit duller.
Other than that this really nice. Best of luck for the comp! rock:
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Colonel
Posts: 8,441
Join Date: Dec 2003
Location: Goatse
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05-26-2005, 05:27 AM
Quote:
Originally Posted by m1ck97
its looking very good, good luck with the competition.
A couple of things that stood out for me:
The stones on the floor - they blur the further away from the camera they are. They are really sharp near the camera but a bit futher out they lose their quality and turn into a blur.
The shadows on the ground look like blobs, try to sharpen these abit if you can -realistically they should form a simular shape to the object the shadow is projected off.
I'm also not sure about the white reflection of light on the upper floor of the first picture. In the second picture the sky looks really dull, so the relection wouldnt really be that bright, maybe make the reflection a bit duller.
Other than that this really nice. Best of luck for the comp! rock:
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he cant help that....
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Senior Member
Posts: 449
Join Date: Jul 2003
Location: Houston, Tx
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05-27-2005, 12:19 AM
Quote:
Originally Posted by Forte
my computer crashes when I turn aa on. cry:
and the light is yellow-ish cause its a flame. and thats the color it really puts out.
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Well, seeing as thats the case on your PC, I do not mind using mine to take the screen shots...I can run high detail of AA and AF...course my game will run less smoothly, but I can get a great quality shot off...Let me know if you want to do that, if not its cool too, just offering an option to you.
[EOI]SuB-0
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Command Sergeant Major
Posts: 1,932
Join Date: Jan 2005
Location: Nashville
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05-27-2005, 12:38 AM
Quote:
Originally Posted by m1ck97
its looking very good, good luck with the competition.
A couple of things that stood out for me:
The stones on the floor - they blur the further away from the camera they are. They are really sharp near the camera but a bit futher out they lose their quality and turn into a blur.
The shadows on the ground look like blobs, try to sharpen these abit if you can -realistically they should form a simular shape to the object the shadow is projected off.
I'm also not sure about the white reflection of light on the upper floor of the first picture. In the second picture the sky looks really dull, so the relection wouldnt really be that bright, maybe make the reflection a bit duller.
Other than that this really nice. Best of luck for the comp! rock:
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I could easily fix that by taking a better screenshot with a higher resolution and AA on. to bad my computer crashes when the settings are on anything other than pansy low.
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Command Sergeant Major
Posts: 1,932
Join Date: Jan 2005
Location: Nashville
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05-27-2005, 12:39 AM
[quote="Sniped Ur Azz":20597]
Quote:
Originally Posted by Forte
my computer crashes when I turn aa on. cry:
and the light is yellow-ish cause its a flame. and thats the color it really puts out.
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Well, seeing as thats the case on your PC, I do not mind using mine to take the screen shots...I can run high detail of AA and AF...course my game will run less smoothly, but I can get a great quality shot off...Let me know if you want to do that, if not its cool too, just offering an option to you.
[EOI]SuB-0[/quote:20597]
!!!!! hell yes. ill send you the bsp. see if you can get the same angles and stuff cause ive added to the map a bit since then, all of which looks terrible compared to that one section (havet detailed).
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Senior Member
Posts: 449
Join Date: Jul 2003
Location: Houston, Tx
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05-27-2005, 04:21 AM
[quote=Forte]
Quote:
Originally Posted by "Sniped Ur Azz":a4a8a
Quote:
Originally Posted by Forte
my computer crashes when I turn aa on. cry:
and the light is yellow-ish cause its a flame. and thats the color it really puts out.
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Well, seeing as thats the case on your PC, I do not mind using mine to take the screen shots...I can run high detail of AA and AF...course my game will run less smoothly, but I can get a great quality shot off...Let me know if you want to do that, if not its cool too, just offering an option to you.
[EOI]SuB-0
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!!!!! hell yes. ill send you the bsp. see if you can get the same angles and stuff cause ive added to the map a bit since then, all of which looks terrible compared to that one section (havet detailed).[/quote:a4a8a]
Allrighty man, glad to be able to help, hit me up with PM to let me know how you want to get me the .bsp See if we can work something out.
I have to work today, so, if I do not reply right away today...dont get mad...but I will get right back to you when I get off tonight.
[EOI]SuB-0
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Command Sergeant Major
Posts: 1,932
Join Date: Jan 2005
Location: Nashville
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05-29-2005, 11:15 PM
heres the screens he took. looks freaking beautiful. I just now noticed that bench is floating in air. oOo: gj me.
[img]http://img267.echo.cx/img267/1238/contestblah00001ko.jpg[/img]
[img]http://img267.echo.cx/img267/6782/contestblah00016ql.jpg[/img]
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Senior Member
Posts: 449
Join Date: Jul 2003
Location: Houston, Tx
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05-30-2005, 02:39 AM
They turned out pretty damn good, if I do say so myself  dance:
Nice job bro..best of luck!
[EOI]SuB-0
p.s. I suggest you crop out the bench part...that or not sumbit that pic..but I would just crop it out....even ol dinky paint can help you do that 
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Command Sergeant Major
Posts: 1,932
Join Date: Jan 2005
Location: Nashville
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05-30-2005, 07:00 PM
lol I noticed that but so far noone else has noticed. I fixed it and have added on to the map. ill be sure to let you beta test it with my clan.
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Command Sergeant Major
Posts: 1,932
Join Date: Jan 2005
Location: Nashville
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05-31-2005, 01:48 AM
my computer was this <--> close to over heating when I took these shots.
[img]http://img276.echo.cx/img276/1787/contestblah00315ph.jpg[/img]
[img]http://img276.echo.cx/img276/7479/contestblah00332vy.jpg[/img]
[img]http://img276.echo.cx/img276/1291/contestblah00215eq.jpg[/img]
im gonna screw getting a gamecube and actually save up for the new pc. so I can play at this resolution.
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Senior Member
Posts: 449
Join Date: Jul 2003
Location: Houston, Tx
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05-31-2005, 03:04 AM
Not bad not bad, I like that...looking better and better bro. Keep up the GREAT work. See about having rain in there, and if so...make some nice puddles of water....it will add a bit to the realism.
[EOI]SuB-0
P.S. E-Mail me any new .bsp's if you want new Screen Shots 
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