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Showing results 101 to 123 of 123 Search: Posts Made By: bluebrooks
Forum: MoH Maps, Mods & Skins 03-06-2003, 12:37 PM
Replies: 19
Views: 1,059
Posted By bluebrooks
not the first my friend

not the first my friend
Forum: MoH Maps, Mods & Skins 03-05-2003, 09:18 AM
Replies: 7
Views: 455
Posted By bluebrooks
I do the same type of modding you do. The best...

I do the same type of modding you do. The best part, is that with scripting changes only, there is no reason for anyone to download your map. If you run the server, everyone can make use of your...
Forum: MoH Maps, Mods & Skins 03-04-2003, 08:53 AM
Replies: 2
Views: 276
Posted By bluebrooks
and now.... plenty of planes 'a dropping...

and now....
plenty of planes 'a dropping bombs!!!

see us at spear server "You all suck - super mods"

Also,
I have a really good mod system. To be honest, I haven't seen any that come close...
Forum: MoH Maps, Mods & Skins 03-04-2003, 08:42 AM
Replies: 11
Views: 644
Posted By bluebrooks
to thorshammer: by the way, you can't copy the...

to thorshammer:
by the way, you can't copy the 'secondary' lines out of the the sniper rifles' tik files, because there is none there to copy. thx anyway

to Simo:
I am not sure what you mean...
Forum: MoH Maps, Mods & Skins 03-03-2003, 08:21 PM
Replies: 11
Views: 644
Posted By bluebrooks
sparx when i saw what you added about...

sparx

when i saw what you added about removing the animation, i knew i hadn't done that.

i did comment that out.
still animates the bash...

now i am really confused. i thought you had it
Forum: MoH Maps, Mods & Skins 03-03-2003, 10:13 AM
Replies: 11
Views: 644
Posted By bluebrooks
i haven't check the thread since last week. ...

i haven't check the thread since last week.
thanks for all the help folks. (maybe I am in the right forum and should be more patient)

I'll try them out tonight and let you know.
Forum: MoH Maps, Mods & Skins 02-26-2003, 09:54 PM
Replies: 11
Views: 644
Posted By bluebrooks
that's what i am saying. so where is the right...

that's what i am saying. so where is the right place.
if i hear one more thing about a skin I'm kill myself
Forum: MoH Maps, Mods & Skins 02-26-2003, 09:32 AM
Replies: 11
Views: 644
Posted By bluebrooks
I am starting to think this forum stinks. That...

I am starting to think this forum stinks.
That is, unless you have questions about skins, sounds, or like to argue about what WWII soldiers wiped their arse with.

Am I the only person that mods...
Forum: MoH General Discussion 02-24-2003, 02:01 PM
Replies: 9
Views: 491
Posted By bluebrooks
thx recoil. i thought so. sniper, you have...

thx recoil. i thought so.

sniper, you have to look at the code.
some of the files your blood mod is using may have been rereleased with Spearhead.
If that's the case, you need to take the...
Forum: MoH Maps, Mods & Skins 02-24-2003, 01:52 PM
Replies: 11
Views: 644
Posted By bluebrooks
secondary actions for weapons in Spear

In MOH, any weapon without a scope could easily be given one.

In Spear, almost every weapon is tied to melee for a secondary action.
If you go into the tik files and comment out the seconadry...
Forum: MoH Maps, Mods & Skins 02-24-2003, 01:49 PM
Replies: 2
Views: 276
Posted By bluebrooks
spear MP mods with weapons, vehicles, turret guns

I am in the process of redoing my server-side mods from MOH to Spear.

They include:
All weapons mosifications. making everything stronger, less recoil, etc.
Adding tanks and other vehicles to...
Forum: MoH Maps, Mods & Skins 02-24-2003, 09:20 AM
Replies: 11
Views: 622
Posted By bluebrooks
stop at my server (in a week or so) "You All...

stop at my server (in a week or so)
"You All Suck - Super Mods"

I am having all the unstandard weapons spawned around on each board.

Of course, they'll be modded like all the weapons. And...
Forum: MoH General Discussion 02-24-2003, 09:16 AM
Replies: 9
Views: 491
Posted By bluebrooks
I am still confused. Tha mainta files override...

I am still confused.
Tha mainta files override the main files.

If you have a mod using files from the mainta folder, and you put your modded pak file in the main directory...then those specific...
Forum: MoH General Discussion 02-23-2003, 09:43 PM
Replies: 9
Views: 491
Posted By bluebrooks
I just bought spearhead and am now switching over...

I just bought spearhead and am now switching over my mods.

Why should mod folders be in the main directory?
Forum: MoH Maps, Mods & Skins 02-20-2003, 08:58 AM
Replies: 4
Views: 315
Posted By bluebrooks
Thanks. I could never get the AI ppl to work,...

Thanks. I could never get the AI ppl to work, but I did get german shepherds to work real well, and without the problems I had before with multiplayer connectivity.

The shepherds are great. I...
Forum: Tech Questions & Problems 02-14-2003, 03:20 PM
Replies: 0
Views: 230
Posted By bluebrooks
AI for MP map?

Anyone ever get this to work?

I have the AI on the map and working. I can enter the battle and they are there fully functional.

But when others enter the battle, they get stuck in spectator...
Forum: MoH Maps, Mods & Skins 02-14-2003, 02:54 PM
Replies: 4
Views: 315
Posted By bluebrooks
AI for MP maps?

I figured how to add AI to MP maps.
The AI work, and I can run around the boards shooting them all I want.
Others enter the battle, but they cannot get out of spectator mode.

There are no...
Forum: MoH Maps, Mods & Skins 08-26-2002, 12:21 PM
Replies: 2
Views: 257
Posted By bluebrooks
The MG42 combo is a nice prefab to have once you...

The MG42 combo is a nice prefab to have once you have got it right.
If you're still having trouble getting it, I think you can download it from one of the mohaa tut sites. (nemesis's?)
Forum: MoH Maps, Mods & Skins 08-22-2002, 01:00 PM
Replies: 4
Views: 309
Posted By bluebrooks
no, you don't understand. it comes with...

no, you don't understand.
it comes with directions.
or try searching through this and other forums for directions.
or there are several tutorials out there explaining how to get it up and running....
Forum: MoH Maps, Mods & Skins 08-22-2002, 07:53 AM
Replies: 1
Views: 232
Posted By bluebrooks
for sounds, your need to add your map name to the...

for sounds, your need to add your map name to the sounds you are using in ubersound.scr

to make a pak file, zip your modded files together (so you have a zip file called zwhatevernameyouwant.zip...
Forum: MoH Maps, Mods & Skins 08-21-2002, 01:09 PM
Replies: 4
Views: 309
Posted By bluebrooks
go to http://www.mohaa.ea.com and download it. ...

go to http://www.mohaa.ea.com and download it. it comes with directions.

word of advice:
if you don't understand how to get the editor to work, you are never gonna figure out how to develop...
Forum: MoH Maps, Mods & Skins 08-19-2002, 10:30 PM
Replies: 2
Views: 253
Posted By bluebrooks
2 ways that I know of: 1. the right way. ...

2 ways that I know of:

1. the right way. add a text file called (your map name).mus
Take a look at the ones in the pak files...but it looks like this. The commented out section explains how it...
Forum: MoH Maps, Mods & Skins 08-14-2002, 09:42 AM
Replies: 4
Views: 378
Posted By bluebrooks
cutting down compile time

There was an old thread (which is now empty) listing the top 10 ways to cut compile time....

Anyone know what they were? Or more generally, can anyone explain a few easy tips to keep the compile...
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