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MoH General Discussion General Discussion about Medal of Honor: Allied Assault, expansions and Pacific Assault

 
 
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nintyfiveSHO is Offline
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Posts: 4
Join Date: Apr 2003
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Default 04-14-2003, 11:12 PM

sv_hostname "-=<*BBY*>=-Tinyserve"

Admin "Tiny"

// reconpass sets your RCON passoword to allow for remote admin
seta rconpassword ""

// maximum number of players allowed
sv_maxclients "10"

// gamet type 1=FFA 2=Teammatch 3=roundbased 4=objective
g_gametype 2

seta timelimit "5"
seta fraglimit "3"
seta roundlimit "3"

sv_minping "0"

sv_privateclients "5"

set sv_privatepassword ""
//sv pure pak checker, does not allow clients to use PAK files the server doesnt have
sv_pure 1


sv_floodProtect 1
//sv_flood_waitdelay 10
//sv_flood_persecond 4
//sv_flood_msg 4

//maxping keeps anyone with a higher ping than this value from connecting
sv_maxping "400"

// teamdamage friendly fire
g_teamdamage "1"

// allows Gamespy browser
sv_gamespy "1"

// inactivespectate is seconds of inactivity before moved to spectator
g_inactiveSpectate "120"

// inactive kick is seconds that a client will be kicked for inactivity
g_inactiveKick "300"

// max data transmit rate by clients on the server - depends on network
sv_maxrate 9000

sv_fps 20

// allow downloads 0=off 1=on
sv_allowDownload 1

// time limit for game 0=no limit
timelimit "15"

//set frag limit to end game. 0=none
fraglimit "0"

//net-niopx disallows IPX connections, TCP only net port 12203
net_niopx 1

// sets the UDP port
net_port 12203

// map rotation for the server
sv_maplist "dm/mohdm1 dm/mohdm2 dm/mohdm3 dm/mohdm4 dm/mohdm6"

// starting map when launched
map dm/mohdm1
  
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