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Re: Why's there still no Mixed Gametype Rotation support in
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Mr_nStuff is Offline
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Posts: 763
Join Date: Apr 2002
Location: California
   
Default Re: Why's there still no Mixed Gametype Rotation support in - 11-20-2002, 01:12 AM

Quote:
Originally Posted by Elvite
If Spearhead had this, then in the following example a server.cfg file which had the following in it...[code:3cd83]set t1 "g_gametype 5;fraglimit 3;map obj/MP_Druckkammern_TOW;set nextmap vstr t2"
set t2 "g_gametype 4;fraglimit 5;map obj/obj_team1;set nextmap vstr t1"
vstr t1[/code:3cd83]...would result in a simple map rotation that would play Druckkammern in Tug of War-mode with a fraglimit of 3. Afterwhich, the next map would be The Hunt playing in Objective-mode with a fraglimit of 5.
Something like this wouldn't work?

Multiple CFG files using nextmap with the exec command instead of vstr..

file = server.cfg
exec t1.cfg
*************

file = t1.cfg
g_gametype 5
fraglimit 3
map obj/MP_Druckkammern_TOW
set nextmap exec t2.cfg
**********

file = t2.cfg
g_gametype 4
fraglimit 5
map obj/obj_team1
set nextmap exec t1.cfg
**********

Anyone try'ed this?

Please explain exactly how the nextmap works...

Thanks,
  
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