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Reload this Page attatching thing to playerskins
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Sgt KIA is Offline
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Posts: 411
Join Date: Dec 2002
Location: The land of the real Santa
   
Default 07-10-2003, 01:56 AM

Someone demanded "quality time..." biggrin: Plus i like to spend time with playing instead of modding when its possible...

Pretty easy to do it, but like you said its on the floor unless you first convert it to animated model using one of the modeling progs supporting mohaa. See static models cant be used with players without editing.

This is how you can do it (what ever gears) in LR
- import the playermodel your about to use and save it (or open if done already)
- close the scene and import the bomb (or what ever gear). save it
- close the scene and OPEN the playermodel
- merge the bomb (or the gear) into the same scene, but only the skin (not the bomb's bones)
- if the size doesnt match, scale it
- place it as you like on the player (clone it to make several ones)
- attach bomb's verts to correct player bones depending on what body parts your about to attach it to
- finally hide/delete all other models but the bomb and bones, give the bomb(s) a surface name
- export it as .skd
  
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