Alliedassault           
FAQ Calendar
Go Back   Alliedassault > FPS Gaming General Discussion > MoH General Discussion
Reload this Page Script for Quick DM Messages (instamsg_group_x)
MoH General Discussion General Discussion about Medal of Honor: Allied Assault, expansions and Pacific Assault

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old
  (#10)
CiD is Offline
Member
 
Posts: 63
Join Date: Jan 2002
   
Default 02-01-2002, 07:18 AM

I believe most of the multiplayer commands, like instamsg_group_x, I found just looking through cgamex86.dll with my hex editor. Some of the commands have comments in the file as well.
Unfortunately, I think that most of the code to execute the DM voice messages is compiled.
As far as I could tell from looking around is the menus themselves are just .tga files that are loaded as part of the hud. That seems to me that the menus were never meant to be very dynamic.
I guess you could put together an alias yourself that does basically the same as the voice commands. Maybe play the sound you want and then execute a say command instead of a sayteam. But then you would not have the dynamic ability of the voice classes that are assigned to the models, like axis5, airborne, ranger, etc. because you would be stuck w/ one sound.
  
Reply With Quote
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
vBulletin Skin developed by: vBStyles.com
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.