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Reload this Page Omaha Beach&Respawns
MoH General Discussion General Discussion about Medal of Honor: Allied Assault, expansions and Pacific Assault

 
 
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jonesy-the-cat is Offline
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Posts: 147
Join Date: Jan 2002
   
Default 02-09-2002, 01:50 AM

All you have to do to make it balanced is shorten the timers. I assume this would be an extremely easy mod.

What is the point of such a long time delay? So you can get far away before it blows? You have to stay and guard it anyway.

It IS annoying to work all the way up to the top, only to be killed and start at the boat again. The point of the game is fun, so it would be good to change that. RTCW does it well with captured spawn points.

If the anti-sniper mod is fair, then there should also be an anti-mg42 mod.

I have seen a very lame argument that Omaha Beach is balanced: It is balanced because if the Allies are really good, have a lot of practice, and use good teamwork, then they can win. That's the definition of HARD!

Omaha Beach is the hardest map because it requires the most teamwork. And you don't see much of that. It requires teamwork because the Germans have advantages, e.g. close spawn points, mg-42s, etc. What advantages to the Allies have? Sand to throw in the Germans' eyes?
  
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