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Reload this Page One Rocket, 5 killz!
MoH General Discussion General Discussion about Medal of Honor: Allied Assault, expansions and Pacific Assault

 
 
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Ydiss is Offline
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Join Date: Jan 2002
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Default 02-27-2002, 03:49 AM

Spiewalk, no real need to analyse it when it clearly shows you killed Lonewolf two times in your supposed 5 kills.

Also, it shows that one of those kills in between your '5 kill' (SenorSexy) would have had to have killed one of your 5 kills at exactly the same time as you did.

Sorry, mate, it's impossible. Stop trying to cover it up.

No one said you edited the pic, 'cos your pic actually disproves you anyway.

As for rpgs, or any gun for that matter, causing lag on a server in large quantities... I'll take your word for it if you say you've witnessed it yourself, but weapon fire won't produce enough packets to cause any considerable lag in any game.

If the servers you saw this on weren't dedicated/T1+ then it's no wonder they were lagging. They'd be lagging simply because you have too many people on them, most likely. The fact they use rpgs or pistols or sniper rifles won't add any lag.

Rpgs would have slightly more trajectory data, I suppose, but we're talking about bits here. The lag you experience would more likely be graphicaly based, rather than ping.

You might be right, though, I've never really noticed it myself.
  
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