Alliedassault           
FAQ Calendar
Go Back   Alliedassault > FPS Gaming General Discussion > MoH Maps, Mods & Skins
Reload this Page Making Crosshairs
MoH Maps, Mods & Skins Discuss custom maps, skins and mods here.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old
  (#7)
philadelphia killing mach is Offline
Senior Member
 
Posts: 1,366
Join Date: May 2004
Location: I hate HippiesLand
   
Default 07-21-2004, 10:25 PM

i just remembered i had pulled Hobbs's new hud apart. here's the .tik for the compass:just copy and paste Hobbs's text to notepad and make the font bigger to read better

//-------------------------------------------
// These are the shaders for the hud compass
//-------------------------------------------

// this is the main backdrop for the section of the hud
// that contains the health meter, stealth meter, and the compass
textures/hud/healthstealthback
{
surfaceparm nolightmap
nomipmaps
nopicmip
{
clampmap textures/hud/healthstealthback.tga
blendFunc blend
alphaGen oneMinusVertex
}
}

//this is the little directional arrow between the spheres
textures/hud/directional_arrow
{
surfaceparm nolightmap
nomipmaps
nopicmip
{
clampmap textures/hud/directional_arrow.tga
blendFunc blend
alphaGen oneMinusVertex
}
}


// the main body of the compass
textures/hud/compassback
{
surfaceparm nolightmap
nomipmaps
nopicmip
{
clampmap textures/hud/compassback.tga
blendFunc blend
alphaGen oneMinusVertex
}
}

textures/hud/compasspain
{
surfaceparm nolightmap
nomipmaps
nopicmip
{
clampmap textures/hud/compasspain.tga
blendFunc blend
alphaGen oneMinusVertex
}
}

textures/hud/compasspainblank
{
surfaceparm nolightmap
{
map $whiteimage
blendFunc blend
alphaGen const 0
}
}

// The compass needle
textures/hud/compassneedle
{
surfaceparm nolightmap
nomipmaps
nopicmip
{
clampmap textures/hud/compassneedle.tga
blendFunc blend
alphaGen oneMinusVertex
}
}

// the little thinggys that go around the compass for the objectives
textures/hud/compassobjball
{
surfaceparm nolightmap
nomipmaps
nopicmip
{
clampmap textures/hud/compassobjball.tga
blendFunc blend
alphaGen oneMinusVertex
}
}
  
Reply With Quote
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
vBulletin Skin developed by: vBStyles.com
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.