Alliedassault           
FAQ Calendar
Go Back   Alliedassault > FPS Gaming General Discussion > MoH Maps, Mods & Skins
Reload this Page Editing a default map
MoH Maps, Mods & Skins Discuss custom maps, skins and mods here.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old
  (#3)
philadelphia killing mach is Offline
Senior Member
 
Posts: 1,366
Join Date: May 2004
Location: I hate HippiesLand
   
Default 08-17-2004, 12:01 PM

i think i've seen a couple of yours drago (stalingrad with the boxes allowing access to the first floor terrace on the axis building ?)

so if all i do is add a couple brushes and call the map mohdm1, i won't have to change the .scr, right ?

also, should the entities be gone after i modified the map ? ( i added a ladder only on mohdm1, created the .bsp and when i loaded it, it kicked me back to the briefing room saying there was no start point/spawn point.
  
Reply With Quote
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
vBulletin Skin developed by: vBStyles.com
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.