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Ragnar is Offline
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Posts: 157
Join Date: Jan 2002
Location: Aalgaard / Norway
   
Default 06-05-2001, 03:08 AM

I don’t know what the polygon and vertex limits are in this game and I don’t know how this Quake engine works. What I know is that it would have taken forever to finish those scenes with a ray-trace render engine, if you don’t have access to a renderfarm.

Anyway, my intention was not to request more polygons in the game. It was more like improving the weak parts of the animations and textures / shaders. As far as I know they have done hundreds of different animations, and most of them are excellent. However I’m convinced that they’re still working on this issue.

The German helmet should be glossy if it’s possible, because they always were.
I believe that the breath sound is easy to do if they want to. I want it because I believe that it somehow will make me a part of the game, or war simulator, as I prefer. I will not play this simulator just to kill as many Germans as possible, and get the highest score. I will experience the fear and chaos, while I’m eliminating enemy treats. In the end I hope I will survive and receive my well-deserved medals.

Sorry for this short letter.

Ragnar.
  
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