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MoH Maps, Mods & Skins Discuss custom maps, skins and mods here.

 
 
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philadelphia killing mach is Offline
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Join Date: May 2004
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Default 11-24-2004, 08:27 AM

i got all kinds of errors in the console (too many to list) i would list them but they were different errors everytime i tried to load the map. precache.scr file ?
rewrote the .scr, the loading_mymap.url, loading_mymap.shader, mymap.scr files and still have the problem yet, if i simply put the mymap.bsp file into main/maps/dm and the textures for that map into the main it works fine, no problems all mods are read. i pack all the above up again and create a mymap.pk3 and mohaa freezes as soon as the map fully loads. so the map is fine, the textures are fine, it's gotta be in the coding somewhere. i don't see it as anything to do with the loading screen since that works fine and how would those files affect the game itself.

i'm confused on the precache.scr file suggestion; unless you're talking about the .scr; i've never had a precache.scr file in any of my maps.

what file do you guys need me to post for more info ?

scorp, on the debuggin.............i simply pulled up my console as soon as the map fully loaded, i didn't run any kind of debug while in there, only scrolled up and down looking for error lines.
  
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