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Chronic Diarrhea is Offline
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Posts: 4,318
Join Date: Jun 2002
   
Default 06-19-2007, 04:37 PM

[quote:3f640]For some ultimately retarded reason any armoured vehicle gets affected by almost every weapon, if theres a tank driving by you can shoot it with a pistol or smg and it does damage, the damage a smg does is pretty extensive considering its firing bullets, about 2 magazines laid into a titan tank can drain maybe a quarter of its health bar. Same thing for the strogg walker etc. [/quote:3f640]


Wow...that's ridiculous. So basically if a tank happens to get in the middle of about 8-10 infantry he will be destroyed effectively without the use of any anti-tank weapons. Developers who do shit like that just flabbergasts me. Instead of relying on your brain and wit to overcome a tank moving into your position, you can just assault him with multiple SMGs or camp until enough infantry respawn to help you destroy it. That eliminates the entire point of having a combined arms type of game. Each vehicle should have the purpose of halting infantry or push them backwards, not simply serve as a large target for being dominated by the class it was designed to impede. It would work a lot better if you had to use your brain to hide or find an anti-tank RPG-style weapon near to counter the tank. These types of games should be all about countering: each vehicle/weapon class should be very effective for a precise situation, and likewise be very vulnerable to a precise situation.
  
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