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Default 09-23-2003, 04:16 PM

heres the only thing i did in the shader
i changed airborne_coat for example to hendersoncoat (corresponding to the .tga file- i guess that's wrong?)
i used guarnere's tutorial, is there anything wrong with it?
heres the shader shit i changed:
hendersoncoat
{
qer_editorimage textures/models/human/air_hendersoncoat.tga
{
map textures/models/human/air_hendersoncoat.tga
rgbGen lightingSpherical
}
}
hendersonpants
{
qer_editorimage textures/models/human/air_hendersonpants.tga
{
map textures/models/human/air_hendersonpants.tga
rgbGen lightingSpherical
}
}
hendersongear
{
qer_editorimage textures/models/human/air_hendersongear.tga
{
map textures/models/human/air_hendersongear.tga
rgbGen lightingSpherical
}
}
hendersoncoat_cull
{
qer_editorimage textures/models/human/air_hendersoncoat.tga
cull none
{
map textures/models/human/air_hendersoncoat.tga
rgbGen lightingSpherical
  
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